Half-Life 220.127.116.11 and CS 1.5 Updates
New client and server updates for Half-Life and Counter-Strike are
in the final phases of development and will be released in the
coming weeks. Both updates (Half-Life 18.104.22.168 and C.S. 1.5) include
the Ricochet Mod, phase two of the recently introduced anti-cheat
technology, as well as various fixes and tweaks. The Ricochet Mod
source, which includes animation blending and multi-serve
technology, will be added to the Half-Life SDK. In addition,
Counter-Strike 1.5 includes de_piranesi, a new mission created by
And this following gem from Valve's
Erik Johnson comes courtesy of
CS-Nation, who got it off the HLDS mailing list:
We generally let the lists know when
we're totally nailed down and getting ready for the release. Right
now we're planning the release for next Wednesday, but if we run
into any significant problems in testing we'll have to push things
back a week.
We'll know on Friday if things are going to go ahead as planned, and
we'll let you know here. We didn't want to get all the alarm bells
ringing until it's a definite thing.
Some very exciting news, but keep in
mind that a release date is not concrete yet. Stay tuned and we'll
keep you informed.
This next bit comes
CS-Nation, who has posted some pics from
clan mTw of the
built-in demo player that's supposed to be included in the upcoming
HL 22.214.171.124 update. Check 'em out:
this information about the new demo player feature in CS 1.5:
In the next HL release a new
modified version of 'playdemo' will be released, at the moment
called 'viewdemo'. With the new command you get alot more control
of your demo playbacks.
Main thing is that you have a slider for the timeline which you
can use. You can also use quick keys for:
- Jump to start
- Go one frame back
- Go one frame forward
- Jump to end
- set time scale
» Ricochet included in this release.
» Added logging of the anti-cheat system catching and kicking
» Added logging of "kick" commands.
» Added logging of "banid" commands.
» Changed error message if clients try to download missing resources
to be more helpful.
» Added new debug message for mod makers if a packet couldn't be
» Linux: hlds_run now does auto-restart by default (to disable:
define "-norestart" on the command line)
» Linux: hlds_run uses "exec" when you define the "-norestart"
» Linux: Added -pingboost command line parameter. Currently supports
three different methods ('-pingboost 1', '-pingboost 2', and 'pingboost
3'). These may not work well (or at all) on some OS environments.
» Linux: Added "-debug" flag to hlds_run to automatically run gdb
and pull out useful info.
» Added "serverversion", can be set to '1108' to view/re-record old
» Added "sv_logbans" to turn the logging of player bans on and off.
Default is 0 (off).
» Fixed incorrect WonID logging.
» Fixed sv_allowdownload being required to be set to 1 for clients
to connect to secure servers.
» Fixed 'bad address type' fatal error on servers that attempt to
run in secure mode but have no DNS resolution.
» Fixed DropClient messages for Steam clients who were banned or
have a duplicate Steam ID to properly show the SteamID of the
» Fixed HLTV reporting wrong spectator numbers if connection to
server was pending.
» Fixed "multicast 1" not working if it was issued before HLTV
connected to game server.
» Fixed relay proxies reporting wrong spectator/slots numbers in
» Fixed DMC powerup bug where the invisibility ring would make
people glow red.
» Fixed rcon bug in HLTV.
» Fixed delay being reset to default value during changelevel.
» Fixed a problem with propagating HLTV banners.
» Fixed client freeze on exit.
» Fixed framerate problem on some ATI video cards.
» Fixed MaxPing filter not being saved correctly.
» Fixed sky box bug.
» Linux: Fixed server using 64 MB more memory than it needed to.
» Linux: Fixed 'undefined symbol: __strtouq_internal' on some Linux
» Linux: Fixed segmentation fault on some Linux systems when
attempting to run in secure mode